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View Full Version : it's that time again folks, custom animations!


Sokall
04-03-2007, 06:18 AM
that is, how does one nab the MPQ for a character model, pull it into maya, and animate it?

i read the stickies, i define "model changing" as altering the model itself, i am not. I am simply going to animate it in a way not possible in WoW model viewer

how does i do it?